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Graphics card and driver with support for opengl 3.3 or higher
Graphics card and driver with support for opengl 3.3 or higher









graphics card and driver with support for opengl 3.3 or higher

Googling the problem you’ll find a ton of youtube videos telling you to replace a dll file, and the have a link to a google drive with said dll file… I’m not really keen on doing that though - seems like a pretty insecure thing to do. Minimum System Requirements: - OpenGL 2.1 compatible Graphics Card - Operating System (64-bit): Windows 7 or newer, Mac OS X >10.6, Linux e.g. I still get the error - I seem to be unable to run Blender now

graphics card and driver with support for opengl 3.3 or higher

I’ve tried to repair blender (running the install file and choosing repair), I’ve removed blender and installed it again. I’ve reinstalled the Nvidia driver, both through Geforce Experience and when that didn’t work manually by downloading the latest driver myself. I ran the windows update, I’ve made sure that Blender is using my RTX 2070 card both in nvidia control panel, and in windows settings.

graphics card and driver with support for opengl 3.3 or higher

What was different? There was a pending windows update (I’m on win10), and I attached my wacom graphics screen. I hadn’t even turned off my pc in between. Hi I’m using Blender 3.0.1, I used it earlier today, now when I try to launch it I get the infamous “a graphics card and driver with support for OpenGL 3.3 or higher is required”.











Graphics card and driver with support for opengl 3.3 or higher